Thursday, September 18, 2008

DP-LA Format Rant

So I have spent far too much time recently looking intently at the format. I am sad to say, it Disapoints me. Unfortunately, and inevitably, the format blows. Here is the problem, there are TONs of DECENT decks, but absolutely no GOOD Decks. What makes a good deck Rory? Simple ... synergy.

Lets take a closer look before i dismiss like the entire format. What is a good deck? I good deck has several qualities to it. It can recover from a hard it, it sets up quickly and soundly, it is able to fight off disruption, it can hit hard early and late game, it DEFINES the format it exists in, they create cards to beat it, it can adapt to new sets and take advantage of them. This is a lot to demand from 60 cards, I know. But I have seen it done with MUCH success. Some good decks?

Dragtrode - I mean really? Battle Frontier didn't stop it, Medicham hurt it a little, but it came back. It could get energy REALLY fast, keep em out, hit for STUPID hard, recover from a loss by pulling more energy, it was just ... incredible.

Metanite - Donkability is fun, Battle Frontier didn't stop it, it picked up Rayquaza star like a pro, abuse metal, recover like a mofo, agility spam? SUPER fast .... twas rediculous

LBS - draw, quick search, rain, rain, attach, elemental blast? nuff said.

Flariados - OMG soooo good. Disruption, low energy costs, HUGE burst damage, speedy, t2able ... so much fun

Monarchy - Big damage, Candy addict, Scramble loving, DRE humping awesomeness

Idea + pidgeot - JK JK

Mewtrick - fast, versatile, easy recover, SOOO many options, HUGE disruption ... nuff said

Raieggs - U kidding me? Fast disruption, spread, big damage, stage 1, DELTA DRAW, energy root goodness.

So what do we have today, NOTHING like these decks. We have some stuff that is pretty close, we have some stage 2 - y set up decks, like Bell, Poli, Beedrill. We also have some raieggish kind of stuff in the form of frosslass and yanmega. ANd those are cool, rock on and all. However, they have no pizzaz. Thats like pizza but as an adjective. I mean Magnezone TRIES to be cool, but he is slow as a mofo. So all the decks play themselves now, its simple, read a body or attack and adjust. Oh, so I just get all my pixies in play and keep spamming 200? OK! Oh, so I just attach 3 energy to honchkrow and attack with murkrow? OK! Oh so I just keep discarding energy then Aqua Stream? OK! So I keep spreading and spreading? Ok! So i get out a wag/whirl/wrath/toed? Ok! SO i get out a bunch of bellossoms/plumes? Ok! SO I attach energy to my puppy and his attack do more damage? Ok! I mean, where is the versatility, where is the flare? Where is the fun? This format blows

Ror

Saturday, September 13, 2008

Team Ivy Manifesto

This is Team Ivy's Blog. As such it will be inhabited by the thinkings of players on Team Ivy. Team Ivy does have some core values that that we look for in ourselves to be successful. Team Ivy is about having fun. I mean lets be serious, we're dealing with cardboard pictures of rodents and monkeys. How serious can you be? To show our fun side, here is a comic courtesy of VG Cats

http://www.vgcats.com/comics/?strip_id=260

Team Ivy is also competitive. Every year we hope to get as many of our players AS POSSIBLE to worlds. It may not be all of us. We do hope to have at least 1 rep every single year go. So courtesy of the great Moss and the Pokegym, our serious article

http://pokegym.net/forums/showthread.php?t=80515&highlight=Scrub+Player+Syndrome

And finally, Team Ivy thrives off of originality. That is not to say we won't play Meta or that we will only use Rogue or decks we think of. It means that we value OUR playstyle and OUR way of thinking over the main stream. So courtesy of Jimmy Ballard and the Pokegym, I give you

http://pokegym.net/forums/showthread.php?t=70856

These three threads say a lot about us. This is what we do. We play to win, we are original, and we play to have fun, because at the end of the day, it is just a game :)

Team Ivy